![]() ![]() The final mode is called balloon, where the player must not be the one to pop a giant balloon. The player who does not get cut down wins. Each player takes a turn cutting the ropes, with no way of knowing if they are cutting their own rope or someone else’s. The more points the player collected, the more ropes you have. All of the players are tied in ropes dangling from a pipe. Another is based upon collecting points, and the person with the most points gets an advantage in the game’s final round. Two of them are sudden death modes, where the players must complete the games or face elimination. The ridiculousness of the games makes this an enjoyable single and multiplayer experience. One game has you sticking a finger in a giant nose, and another has you spinning a hula hoop around your waist. Some of them are more interesting than others, but the collection of games makes up for the unskippable cut scenes. The single player has you following the storylines of several characters. Don’t be upset, the main story can be finished in roughly 90 minutes. In fact, multiplayer isn’t even an option until you have completed the story mode. While multiplayer is the game’s true purpose, the single player experience is just as good. The positions are all very clever, and the game introduces you to them with a hilarious set of instructions. The game has several different positions for the controller, including “the elephant” in which the player puts the remote in front of his or her nose. Warioware is a collection of short, three to five second mini-games, and Smooth Moves takes advantage of the Wii’s unique remote controller (referred to in this game as the “Form Baton”). Last year’s Warioware Touched for the Nintendo DS left much to be desired, but the Wii version is simply superb. The Warioware series debuted in 2003 with Warioware Inc.: MegaMicro Game$ for the GameBoy Advance. ![]() For those lucky few who have one, the next must-own Wii title has arrived in the form of Warioware Smooth Moves. Smooth Moves is sure to be a hit at parties, especially those where something interesting is slipped into the punch bowl.By Antiman90 | Review Date: SeptemThe Nintendo Wii has been out for almost three months now, and thanks to games like The Legend of Zelda: Twilight Princess, it is nearly impossible to find. Instructions for the game poses are provided by a Caucasian Barry White impersonator, who offers faux-Zen advice that’s often as silly as the tasks themselves. In addition to being ludicrously addictive, Smooth Moves is also a triumph of art direction: The graphics variously emulate watercolor paintings, vintage Nintendo games, traditional Japanese brushwork and classic anime, often in retina-searing colors. Holding the Wii remote in goofy positions-balancing it like a tray of canaps or swinging it like an elephant’s trunk-players pluck virtual nose hairs, swat flies, wash dishes and insert dentures at an ever-increasing rate, with no clue what they’ll be asked to do next. A cavalcade of off-the-wall three-second microgames-more than 200 of ’em-the delirious Smooth Moves is a killer showcase for the potential of the Wii’s innovative wireless controller. ![]()
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